Adventure along an arcane axis... Journey across the Narrow Realm... See the simple sights (that can fit into a single tile high)...

How to play:

  • Move left or right
  • Attack things
  • Pick up items
  • Equip the items or eat them

Advanced details:

  • HP can only be replenished with food, drink, and potions.
  • Your other traits are:
    • Def = deflection (defense)
    • Stm = Stamina
    • Mna = Mana
    • Fth = Faith
  • If you have a Deflection point, then it will be used to reduce damage incoming to 1.
  • If you have Stamina / Mana for Physical / Magic attacks, then you will do a strong attack with the normal damage. If you're out of Stamina or Mana, then your attack is much weaker.
  • Try to get as far as you can to get a high score.

Credit: This game uses Quale's Scroll-o-Sprites pixel art (CC-BY-3.0).

Version Notes: 

Leave a comment below if you like the game, or would like to see more development done on it!

Development log

Comments

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One more review before I'm done for this year.

Thanks so much for this. 🤗 It was a good, in-depth review. I like how you ran into the sword-swallowing easter egg. 😅

Interesting concept, only two real big choices: left or right!
I ran into some bugs, I often couldn't equip or eat items that I think I should have been able to, and I always have a few items with a ?? description and a broken image icon.

You should try the post-7drl version of the game: https://deathray.itch.io/ruins-and-rangers-1  It has a lot of fixes, new items, and even some color.

(2 edits) (+1)

I am also experiencing the inventory blackout.  Looking in the Javascript console it appears to be throwing this error:

TypeError: undefined is not an object (evaluating 'item.adjective')

Maybe you have some item that is supposed to have a .adjective property that isn't defined. This last time, it occurred when I picked up a thing that looked like a piece of meat on a bone.

Anyway, what I was already able to see is pretty nice and engaging.  The keyboard commands are a little awkward – would love to see moving left and right changing facing, and then just a single key for picking up, attacking, etc. as an alternative control mechanism. Graphic presentation is pretty charming.

This problem should be all fixed now! Thanks for confirming the details of the bug. 🤗

I did consider an alternate keyboard scheme like you describe, but wasn't sure which would be better. I think you might be right though.

Inventory doesn't seem to be bugged any more, but now I can't seem to eat any food.  I can consume potions but not food items.

Also is there a way to interact with the townsfolk, the shop, etc.?

I can't eat food either. I can't also equip items with exception for the first sword I found. I see that I'm getting `TypeError: s is undefined` error in console.

Weird. I can't reproduce any eating issues. No way to interact with townsfolk (except killing them), or the buildings (yet).

(+1)

A cool idea! I have a problem though in that pressing I sometimes causes the game to blank out, forcing me to reload.

(1 edit)

Sorry that happened. I am not sure if that's something caused by the itch frame because it never happened when I tested it. I'll keep an eye out for it to happen...

It was a bug, and it has (hopefully) been fixed in v1.0.1.

Yay! I'll try it out!