Star-Hopper: Ring Rescue
A small space colony sends out a call for help. The evil Klaxonians have attacked, and only you can save the day! Blast enemy ships while flying around a small star system dominated by a ring world.
Controls:
- [Tab] or click screen to lock your mouse so it can be used for ship rotation
- [w] increases thrust
- [s] reverses thrust
- Hold [Shift] while under thrust to boost (sprint)
- Light click or [f] for plasma cannon
- Right click or [r] for photon blaster (slower projectile but more damage)
- Hold [c] to scan and highlight where the Klaxonian ships are
- [Space] activates your shield temporarily (using up any available power)
Tips:
- There is some friction (due to space dust), but not much, so you'll need to control your velocity to maintain some control.
- It is easier to accurately hit enemies while you're not moving -- but they'll hit you more often too.
- You'll need to shoot one of the floating cargo boxes in order to get all the parts needed to win.
Submitted to Gamedev.js for the 13k challenge. Final zip file size: 13,232 bytes.
Thanks to Xem for his "W" framework, and KilledByAPixel for ZzFX. Color palettes used are Arjibi8 and Moondrom.
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Morph |
Genre | Shooter |
Tags | 3D, dogfighting, Flying, Low-poly, Physics, Singleplayer, Space, Space Sim, Third Person |
Comments
Log in with itch.io to leave a comment.
This is impressive for a 13kb game. The controls are challenging, thought I think it's part of the game design. I think there's a lot of potential to finesse this into something bigger