The Open Web LS16 is a fantasy console framework designed to let you easily make retro games. The language is JavaScript, with an API that closely matches the popular Pico-8.

You can download the files either here or from GitHub, and then make your own `.js` cartridge file.

For more information, see the documentation in the README: https://github.com/morph-games/owls16/blob/main/README.md

Submitted to https://itch.io/jam/lospec-jam-2 and https://itch.io/jam/the-tool-jam-4


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Click download now to get access to the following files:

owls16-v0.1.0.zip 6.9 MB
owls16-v0.2.0.zip 12 MB

Development log

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(1 edit) (+2)

Nice project, dude! I took a look at the source code. If you want to have more control over the graphics, I don’t recommend using the 2d canvas methods directly, but rather creating a Buffer (array) and rendering each pixel. This makes it very easy to create more pixelated graphics (circles, for example). See that engine example https://github.com/Rybar/js13k2017/blob/master/src/js/lib/Engine.js